PLEASE COPY FREELY. YOU HAVE THE SHAREWARE VERSION WHICH WILL ONLY LET YOU PLAY GAMES OF 5 MINUTES IN DURATION. TO GET THE UNLIMITED PLAY VERSION OF NETCHESS SEND $19.95 IN US FUNDS, CHECK OR MONEY ORDER TO: LIGHTHOUSE PUBLICATIONS P.O. BOX 7885 SANTA CRUZ, CA 95061 THE REGISTERED VERSION INCLUDES A MANUAL ON COMPLETE CHESS PLAY, FREE UPGRADES AND ANY TECHNICAL SUPPORT YOU MIGHT NEED & DETAILS ABOUT OUR GLOBAL CHESS TOURNAMENT. ALSO, PLEASE READ OUR CATALOG OF OTHER FINE PROGRAMS AND ELECTRONIC BOOKS PUBLISHED BY LIGHTHOUSE PRODUCTIONS. TEXT FILE, JUST LOAD INTO YOUR FAVORITE WORD PROCESSOR. __________________________________________ HOW TO INSTALL PHONE CHESS AND HOW TO PLAY PHONE CHESS BY LIGHTHOUSE PRODUCTIONS COPYRIGHT 1994 TO INSTALL: 1. COPY THE ZIPPED PROGRAM FILE TO A PLACE ON YOUR HARD DISK. For example,LET'S USE C:\CHESS 'MD\CHESS' CD\CHESS COPY A:*.* 2. UNZIP THE FILE IF YOU GOT IT ZIPPED USING PKUNZIP.EXE 3. Go to Windows. Pull up the File Manager Go to 'File', then pull down 'Run'. Filename is C:\chess\chess.exe 4. The program will come up on the screen copy the Icon to any program or game group that you're used to. RUNNING THE PROGRAM: 1. FIRST THING TO DO IS SET UP COMMUNICATIONS PARAMETER ON THE MENU AND TYPE IN YOUR OPPONENTS PHONE NUMBER. (Use the communications settings of No parity, 8 bits ,1 stop bit,) Now you are ready to begin your game. Go to the menu and choose 'New' game or you can load an old game that you've saved. 2. Choose white if you're the calling party. If you're being called by the White Player, obviously you will play black. To be called all you have to do is load the Chess game and wait for the caller to call you. This initiates the game and black's game clock will begin. 3. Make your first move. You'll notice your time clock begins to move. CHOOSE COMMIT MOVE. THIS STARTS THE DIALER AND TRANSMITS YOUR MOVE TO YOUR OPPONENT. Optionally, you may want to set a time limit of one hour or two or even half an hour. It's up to you. If you do set a time limit; The person who is ahead, by point score of pieces captured, wins. YOU CAN TAKE BACK A MOVE USING UNDO ON THE MENU - BUT ONLY PRIOR TO 'COMMIT MOVE' 5. After you have made your move and you are satisfied that it is the move you want to transmit to your opponent, go to the menu and choose, 'COMMIT MOVE'. This will save your move, PREVENT YOU FROM TAKING IT BACK, AND TRANSMIT IT TO YOUR OPPONENT. 6. You want to be very certain of your move before you choose 'Commit Move' because at this point, you cannot take back a move. Up to this point you can take back as many moves as you like. Commit Move saves the move so that it can be transmitted to the opponent over the phone line or the Network. 7. That's it. Black will then move and when he chooses to 'Commit Move', the modem will dial the White Player and black's clock will stop and as soon as White receives Black's move, his clock will start. Enjoy it. And REMEMBER. There is a National Modem Tournament you can enter to win as much as $700,000 in cash. Read the next chapter about the tournament for full details. ALSO READ THE UPLOAD.TXT FILE TO FIND OUT HOW YOU CAN GET A FREE TRIP TO HAWAII BY COPYING THIS COMPLETE SET OF FILES AND GIVING TO FRIENDS.